Three plans.
Cancel any time.
Playing is always free. A plan lets you make and remix games, with fresh credits every month.
Starter
Make a few games every week.
$7.99/ month
Billed monthly
Cancel or switch plans any time
About 6 quick builds a month
30,000 credits, fresh every month
Includes
- Make and remix games
- Private games
- Sell what you make
- Most popular
Pro
For people who make games every day.
$14.99/ month
Billed monthly
Cancel or switch plans any time
About 13 quick builds a month
60,000 credits, fresh every month
Includes
- Make and remix games
- Private games
- Sell what you make
- The best builder model
- No Modder badge
- Best value
Max
Big builds, the best models, all month.
$39.99/ month
Billed monthly
Cancel or switch plans any time
About 35 quick builds a month
or 1 long build
160,000 credits, fresh every month
Includes
- Make and remix games
- Private games
- Sell what you make
- The best builder model
- No Modder badge
- Download the code
Free
$0For playing. No account needed.
- Every game on Modder, free to play
- Online rooms with friends
- Progress saved to a free account
- No downloads, right in your browser
Need a few more?
Top-ups add credits once and never expire, even after your plan's month ends.
How credits work
Credits pay for building games. Playing never spends any.
- See the cost first. Every build shows its estimate before it starts.
- Pay for what's used. A build holds a few credits and gives back the rest. A failed build is free.
- Fresh every month. Plan credits refill monthly; top-ups never expire.
- Quick~7 min · 4,500 credits
A playable game in minutes on a fast, low-cost model, from proven templates with library art.
- Long build~25 min · 150,000 credits
Opus leads with two helpers: generated art, an art review and much more polish.
- Secure checkout with Stripe
- Cancel or switch any time
- Failed builds cost nothing
Prices in USD; tax may apply. Plans renew until you cancel.
Questions
What are credits?
Every build spends credits: Modder plans the game, writes it, plays it to check it works and fixes what it finds. A Quick build of a new game uses about 4,500 credits and a quick edit about 1,500; a Long build uses about 150,000. You see the estimate before a build starts.
What's the difference between Quick and Long build?
Quick builds a playable game in a few minutes on a fast, low-cost model, from proven templates and library art. Long build has our strongest model lead two helpers for 20 to 30 minutes, with generated art and an art review, for a much more polished game.
What happens if a build fails?
A build holds a few credits while it runs and gives back what it didn't use. A build that fails costs nothing.
Do plan credits roll over?
Plan credits top up every month. Top-ups are separate: they stay until you use them, even after your plan's month ends.
How does annual billing work?
Annual plans are billed once a year at 20% off, and your credits still top up every month.
Can I switch plans or cancel?
Any time, from Manage billing in your account menu. If you cancel, your plan stays until the end of the period you paid for.
Is playing free?
Yes. Every game on Modder is free to play in your browser, with no account. Plans are for making and remixing games.